Poe returning projectiles. Newe barrage support gem gives at lvl 20: +3 projectiles fired in sequence, at 38% damage efficiency, with slightly longer total attack time. Poe returning projectiles

 
Newe barrage support gem gives at lvl 20: +3 projectiles fired in sequence, at 38% damage efficiency, with slightly longer total attack timePoe returning projectiles 5% more damage, for another

Cost: 5–7 Mana. Tag: Support, Projectile. Point Blank now has less of a penalty to ranged damage, scaling down to 50% of normal damage. Hello everyone, been away for a while now, and I read about this returning projectile mechanic, and I thought that It could be good with wild strike and the frost projectiles, but my question is this: Do the returning projectiles damage the enemy I am facing? I mean if I'm fighting a boss, and I cast wild strike on him, it's going to do frost. Projectiles Return to you at end of flight. It does not grant a bonus to your. Magma projectiles: On a successful hit Molten Strike will launch a number of projectiles a variable distance in different directions before each lands simultaneously, hitting in a circular area around each projectile. 13 version of harvest WILL be added back in game. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. Returning Projectiles Pierce all Targets. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. LMP usually gets the better of that. Base duration is 12. 0: Tornado Shot's base damage has been increased by a flat 10% at all levels. Numbers will look weaker than the build realistically performs. Its priority is after pierce/fork/chain. The 1st pod is spawned first, then 2nd pod, etc. r/PathOfExileBuilds A chip A close button. I'm thinking poison Molten strike will benefit from it, since getting more hits with poisons is "always" better, but i think now its not so "mandatory" as Vengeant cascade for all projectile skills. Level: 1–20. . Numbers will look weaker than the build realistically performs. From my testing this only applies to the outgoing projectiles, which split off in different directions, then reorient back toward the player at the end of those trajectories. Bulk Divine Orbs on the stock. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. Returning projectiles: Effects that cause projectiles to return will cause the projectiles from Volcanic Fissure to bounce again and land on the same spot where. Supported Spells gain Intensity when you Cast them. Frigid Bond Support. 23-July-2021 update: Originally recorded for 3. The build excels at clearing fast but also deals good single target damage. Attack Damage: 38–44% of base. Acquisition. Requires Level 38. Most of the blades projectiles just dissappears instead of returning. Additional Effects per 1% Quality: Supported Skills deal 2% increased Damage with Hits against Enemies that are on Low Life This is a Support Gem. Projectiles from Supported Skills Return to you. HFT builds seem to not be too socket starved, and I. If the projectile does not hit an enemy while it has a remaining chain, it will not return. Anomalous Returning Projectiles Support is a new Dexterity Support Gem. Anomalous Returning Projectiles Support - Makes projectiles return to you at the end of their flight, hitting all enemies on their way back to your; Anomalous Mirage Archer Support - Summons a ghostly archer on hit that attacks autonomously for a short duration. Shrapnel BallistaAttack, Projectile, Totem, Physical, BowLevel: (1-20)Cost: (5-11) ManaAttack Speed: 50% of baseAttack Damage: (38-44)% of baseEffectiveness of Added Damage: (38-44)%Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. 22, Lightning Trap Saboteur. Simplified projectile returning. Open menu Open navigation Go to Reddit Home. Quality 20. 6. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. (PoE Trial of the Ancestors 3. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 21 because the mechanics of returning projectiles were changed and are now working for pretty much any type of projectile which represents a. Get app. Not worth a gem slot. Level 20. The returning proj by default can pass through/hit enemies on the way back but will deal no DMG on the return hit. It costs 2 Golden + 1 Amber Oil. lunaticloser. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Will sub-projectiles created by split/fork/chain count towards this? F. Ice Spear is a cold spell that fires projectiles in sequence. Projectiles have (0–20)% chance to Return to you. Return is the only projectile mechanic that can shotgun, as all returning projectiles are essentially treated as having come from a target. if you stand near a boss, that results in all the returning AoE Fireballs to overlap on the same target (Shotgunning). This means that if a skill is affected by pierce, chain, and fork, it would first pierce x number of times, then fork, then chain x number of times. Projectiles from Supported Skills Return to you. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills. Since that is out of way, is this combination a viable league starter and what ascendency will synergies the most with this skill. Tag: Support, Projectile. Normally projectiles are able to hit monsters once outgoing and once returning. Buying PoE Currency here guarantees the best prices, prompt delivery, and the best quality of service. " Unless I am misunderstanding, at which point I wasted a fair amount of early league currency, Frost Blades projectiles should fly out to max proj range, then return even if they hit nothing. 25*1. Level 15. " I am wondering:Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. Supported Skills deal 0. Tag: Support, Projectile. This PoB swaps in Ashes (for a 50% return chance on Frostbolt projectiles): Cheers, GLHF. If you fire one projectile before barrage and assuming every projectile hits, you get: -: 4 projectiles (x4 multiplier) -: 38% damage efficiency (x0. 5% increased Projectile Speed This is a Support Gem. 21Shrapnel Ballista. Any damage modifiers that effect "melee damage" only apply to the initial hit and any that effect "projectile damage" only apply to the projectiles. Most projectiles have a lifetime rather than a range, so increased projectile speed will make them go further within that time. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 22In this video I go over a potential use for the new Return Projectile Support that. Some people on ninja with nimis have farshot, others don't. Projectiles Pierce > Fork > Split > Chain according to mark. However, this is not its only feature. This used to be used to great effect with Vengeant Cascade and Hydrosphere, which led to Hydrosphere being limited to 1 collision per second. Returning projectiles do not split again. Returning Projectiles Support Supports projectile skills. PoE Returning Projectiles Support. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Case: Divergent Lightning Trap projectiles have 20% chance to return. Projectiles from Supported Skills deal (61–70) % less Damage while Returning. Attack Damage: 125–165% of base. Splitting steel received a very significant buff in the patch notes. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. It’s too early to say anything at the moment. AT ALL with all spells / projectile skills tested, the projectiles never return to me, they either hit a wall or something even on pretty open maps I. That's what I get for thinking about this at 4am. . Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. Now all effects that cause projectiles to return do so in any case that. 0: Tornado Shot's base damage has been increased by a flat 10% at all levels. Scourge Arrow Attack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (30-40)% of base Effectiveness of Added Damage: (30-40)% Requires Level 28 Channel to infuse an arrow with chaos, gaining stages while it is held. . Saw your build and tried it in SSF ruthless. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Returning Projectiles Support is a support gem which causes projectiles to re. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Effectiveness of Added Damage: (125-165)% Requires Level 12 Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Fresh Meat Support Gem: Minions gain adrenaline, crit chance, and crit multi after being. Hey guys, returning projectiles cast on crit ice spear occultist build is here. 31. Returning Projectiles Support is not implemented properly in PoB. This build uses i. 98=4. Therefore the way Nimis worked last league allowed the returning split projectiles to. The projectiles from Explosive Concoction are ground-targeted, cannot collide with enemies, and cannot pierce, fork, split or chain; only the explosion hit and do damage. The "well, akshually" answer here is that increasing the number of projectiles for LA does increase your single target damage, but only under certain specific conditions. AFK trading WILL be added. All projectiles have a speed, which can be altered by Projectile Speed modifiers. Return Projectile Support Creates A New Potential League Starter | PoE 3. Projectile "Projectile Damage" redirects here. Projectiles from Supported Skills Return to you from final target Projectiles from Supported Skills deal (61–70)% less Damage while. 5% increased Projectile Speed This is a Support Gem. Corrupted. Throws a copy of your weapon as a projectile at enemies. 0. Return Projectiles don't work with ball lightning even though tooltip says they do. Now add in a 21 snipers mark and the. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Vengeance Cascade has a similar effect but only support attack projectile. This calculator complements PoB to help users estimate their true single target DPS against. It ruins any single-target skill that can take advantage of multiple projectiles, like Barrage, and is also less efficient for clearspeed than other projectile mechanics. Below are all the new and changed gems in Path of Exile: The Forbidden Sanctum. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. Regex. Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. Simplified projectile returning. Requires a Dagger or Claw. Analysis of how Vengeant Cascade works with Power Siphon, Barrage Support and Mark Skills in 3. POB: build concept is not originally from me (Please see AZsrr Youtube channel). staudd Cockareel • 11 days ago. Return: Spark can not benefit from return projectile mechanics as the projectiles will just time out before ever attempting to return. Now all effects that cause projectiles to return do so in any case that they can. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. There is a separate list for entities hit by returning projectiles, which means once an enemy is hit by any of the returning projectiles from that projectile-creation then any other returning projectiles from it will likewise ignore it. The Fireball projectiles trigger and randomly fly outwards. At this point, we only know 7 of the new support gems. 3. my understanding is that the snipers mark projectiles will return to the marked target, but they are not able to shotgun, so at most one returning snipers mark projectile per batch will hit the target. )Pinpoint Support. Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted. In addition, it increases your Dexterity by 36, but the real value is. Stay sane, Exile! Path of Exile 3. Targets can be hit once on the way out and once on the way back, however, the specific target they return from is only hit once. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. 22 PoE. PoE Projectiles 3. Path of Exile Wiki editing functions. The projectiles will return if they hit a target and do not pierce/fork/chain from them. With this guide, you should have a higher level. It is unlocked by anointing an Amulet or a Blight. 18. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Incidentally, projectiles have different lists of enemies hit that prevents shotgunning and chaining to the same enemy for before and after they started returning. Certain skills, like Molten Burst, may exhibit slight visual anomalies, where the projectile animation is fired twice when Vengeant Cascade is allocated. Adjustments made for more self-comfy. Arrows will be piercing a lot with Tornado shot since I'm using drillneck (always pierce first arrow) and pierce gem/nodes for pierce on. I looked into this a bit more, and the wiki claims otherwise. Also since the projectiles need to hit something and fail to pierce/fork/chain its completly unreliable to use. it'll follow the same rules as most everything else that triggers. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. The downside of the Returning Projectiles gem can be mitigated with Deadeye’s Far Shot passive due to its 60% “more” damage multiplier against distant targets. After a second or two of machinegun ice projectiles everywhere, we loot and resume running around with ice projectiles flying. Buy. If you used it with Split Arrow, for example, it. Cast Time: 0. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. Ice spear hits the enemy with its first form then pierce and returns back thanks to new returning projectile gem and hits again the enemy with its second form. In comparison, Freezing Pulse still has 4 additional. Hey guys, returning projectiles cast on crit ice spear occultist build is here. 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. So looking through the weapon passives, blazing salvo forking on passing through a flame wall has got me interested. Projectile attack skill gems linked to this support gem deal more physical damage and physical and chaos damage over time, but suffer an attack speed reduction. Wiki wiki. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Projectiles from Supported Skills Pierce all Targets while Returning. The wiki even states "Exact damage scaling yet. We've had "attack projectiles return" since forsaken masters, and in descent races even before that. Uniform Return Speed When the projectile reaches max range and starts to return the projectile will slowly accelerate from a standstill until reaching your character, this completely ignores any increases and decreases to projectile speed. Cost & Reservation Multiplier: 150%. Stay sane, Exile! Path of Exile 3. It causes projectiles to return and pierce all targets while returning. Currently Nimis does something no return projectile effect does: it allows ball lightings to bounce back. See full list on poewiki. Projectiles have 60% chance to Return to you from final Target: Alternate Quality 2: Supported Skills have 10% increased Projectile Speed Supported Skills deal 10% increased Projectile Damage: Feeding Frenzy Support: Default: Feeding Frenzy base Duration is 1 second: Alternate Quality 1: Minions from Supported Skills recover 1% of. This build only has about 4k health, but I stacked a lot of defenses to reduce Glass Cannon. 00% Requires Level 28 Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. . 00%. New: Attack, Projectile, Chaos, Duration; Old: Attack, Projectile, Chaos; Show Differences Hide Differences. Flavour Text: Too much of something is bad enough; too much of nothing is just as tough. This was made possible in 3. Now Lightning Arrow got even more with its Vaal version, that is awesome to kill bosses. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. Projectiles from Supported Skills Pierce all Targets while Returning. It’s powerful against bosses. Members Online. Now converts 60% of physical damage to chaos damage (from 50%). Mark said "with no AoE increase" because increasing AoE radius allows projectiles to travel further than 20 units. wording is the same as for other returning projectiles: Nimis Topaz Ring Requires Level 48 +(20-30)% to Lightning Resistance +(30-50) to Dexterity (25-35)% increased Projectile Damage Projectiles Return to you Projectiles are fired in random directions Vengeant Cascade Notable Passive Skill 15% increased Projectile Speed Attack Projectiles. Can someone help me kno where to put in return proj gem? Currently running: Cyclone, Awakened CoC, Inspiration, Spellblade, Anomalous Ice Spear, and GMP. Critical Strike Chance: 5. A place to talk about POE builds, mechanics and interactions. There has been one thing added that is. With this guide, you should have a higher level. 1. Members Online. The returning projectiles also fly past our character and can hit enemies behind us,. 5% chance to cause Bleeding Supported. Server: PC, Xbox, PS. 65 sec Critical Strike Chance: 6. We chose to use Whirling Blades because its super fast and feels amazing! Because you can’t jump ledges with it, you’re using up your last socket on a Leap Slam here. Ice Spear is a cold spell that fires projectiles in sequence. It does not matter if the projectile is traveling "forwards" or is "returning". Projectiles which. PoE Returning Projectiles Support Returning Projectiles Support is a new Dexterity Support Gem. The TL;DR is that you can never do more than 35. 83 multiplier)None of the returning projectiles will necessarily hit that target when returning - returning sends them back to you (or whatever fired the projectiles if that's a totem or similar), not to where they split. Awakened Elemental Damage. 0. This is required for Thorn Arrows to return with Returning Projectiles, increasing the damage by a lot. It causes projectiles to return and pierce all targets while. Added a new Dexterity Support Gem - Returning Projectiles: Supports Projectile Skills. 00% Requires Level 28 A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. 00% Effectiveness of Added Damage: 125% Projectile Speed: 560 Launches unpredictable sparks that move randomly until they hit an enemy or expire. Projectiles from Supported Skills Return to you. The LGs predominantly use a spell projectile that deals lightning damage which can be made to return utilizing Pierce and Anomalous Faster Projectiles Support. Payment: Visa, PayPal, Skrill, Cryptocurrencies. GGG has the following to say about projectiles that "fade". Projectiles from Supported Skills Return to you from final target. 60 sec Critical Strike Chance: 5. Attack, Projectile, Chaos, Duration, Vaal. I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. It's useless with Explosive Arrow since you want the arrow to stick in a target. Effectiveness of Added Damage: 125–165%. ninja, Community Wiki. Attack Speed: 50% of base. Trap Builds POE 3. With hydrosphere from my understanding, extra projectiles can chain back through it introducing a shotgun effect. Venom Gyre is an active skill gem. Trying POE after 3+ years break. Explore economy and build overviews for the action role-playing game Path of Exile. Return to you. Returning Projectiles Support Supports projectile skills. Considering that you usually have + Strike Range, that means that with optimal setup for the balls to hit the boss, they will bounce on the floor and then try to make their way back to you. Only one projectile behaviour can be applied each time a projectile hits a target. A projectile can chain from 1 target to the other as a secondary projectile, while a primary projectile also hit it. Case: Divergent Lightning Trap projectiles have 20% chance to return. 21 Best Starter Builds Guide - Top 5 Best Starter Builds For Path of Exile Crucible League; PoE 3. Projectiles cannot chain back to a target it has already hit. Chain / extra projectiles should be obvious enough. 217, almost 22% more damage. staudd Cockareel • 11. Vengeant Cascade makes your primary projectiles return. Now it's day2, how good actually is it? From poe ninja deadeye is pretty dominating, so that might explain it's decent? Is it safe to start builds around it? Maybe not as OP as VC but good enough? 33 Sort by: Vengeant Cascade is a passive skill that increases the speed of projectiles that return, such as arrows and bolts. You normally need a 3rd target and more chains to gain more hits on a single target. Divergent Returning Projectiles Support, Returning Projectiles Support . reply. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. Most sources of Returning were Final-Target-Returning. These shards can also hit the primary target in addition to the main projectile, resulting in 75% more damage. Safe and Instant Delivery. Functionally, the skill's DPS scales with cast speed as if the gem itself granted 135% increased cast speed. Versatility: The use of the returning projectile support instead of Vengeance Cascade showcases the build's adaptability and versatility. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. Golden Oil; Buy PoE Currency Cheap. Tag: Support, Projectile. PoE Planner - Updated Passive Trees for 3. Some gameplay situations become very difficult without the. 15% increased Projectile Speed; Attack Projectiles Return to you from final Target; Returning Projectiles Pierce all Targets;. yobobly •. Projectiles from Supported Skills deal (70-61)%. (in melee range) When supported with GMP, modifiers to area of effect also increase the single target DPS of. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Attack, Projectile, Totem, Physical, Bow. Projectiles have 54% chance to Return to you from final Target Supported Skills have 51% increased Projectile Speed Supported Skills deal 20% increased Projectile Damage Not happening. Effectiveness of Added Damage: (125-165)% Requires Level 12 Fires a returning projectile that can be caught. PoE Projectiles 3. 22:- The 11 Searing Bond Build (eirikeiken)Nimis. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. ago. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it. ago. You can get 30% on Quiver implict and 20% on default quality on Scourge Arrow and then 10% on default quality on Returning Projectiles, alternatively 8% on tattoos. In other words, the secondary projectiles will have a shorter range by default, but can be increased by increasing the skill's Projectile Speed. Return is the same mechanic - return projectiles essentially count (at least they did when. So with two two flame walls you can split each projectile into 4. With all those returning projectile shenanigans that Crucible brought, we now live in the time of archers. ; Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with. Unless they hit enemies. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 00% Requires Level 8 Launches a fiery projectile high into the air, to drop on a target and deal area damage. Souls Per Use: 30. It makes your projectiles return to you after their flight, but it makes them go in random directions too. Corrupted Yes. You can get +3 pierce from the tree for a few nodes. It is unlocked by anointing an Amulet or a Blight Unique item with oils that have different effects on the speed of the projectiles. Chain Support also works with non-projectile skills that can chain, which are currently Orb of Storms Orb of Storms Lightning, Spell, AoE, Chaining, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 0. Nimis causes all projectiles fired to travel in random directions and in most cases return to you after they expire. This is intended, look up ball lightning in poe wiki It has a internal cd for dmg However, the 150ms cooldown is shared between multiple balls. Apparently to get it to return you need projectile speed which is fucking hilarious because speed massively nerfs the single. Attack, Projectile, Chaos, Duration. Returning Projectiles Support is a support gem which causes projectiles to re. Projectiles from Supported Skills Return to you. It does not grant a bonus to your. Spark Spell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0. Level: 1–20. We choose the most fast hitting spell with lowest mana-cost in whole poe - storm burst - to generate full virulences. I have a nice bow with an open prefix that I could add this mod to. Now all effects that cause projectiles to return do so in any case that they can. 21 Simplified projectile returning. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. 22 nerf was 60% chance to return with no damage penalty, which is similar to the new gem which is 100% return but with damage penalty. Numbers will look weaker than the build realistically performs. It probably wouldn't at all, since the projectile needs to actually impact something to return, and FP has 100% pierce. Attack Speed: 120% of base. 1. You're probably better off with a 30-40% direct damage gem - it's more reliable, and has less delay. telehax • 9 yr. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Gerblat • 2 yr. 65 sec Critical Strike Chance: 5. Yesterday we announced Ruthless, a new way for players to make their journey through Wraeclast even more challenging. 65 sec Critical Strike Chance: 6. 1. Attack Damage: 125–165% of base. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. Corrupting Fever Champion is a top-tier map blasting build in POE 3. 21. " Previously the node required you to hit something to proc the return behavior. Anomalous Returning Projectiles Support. Further Improvements. Greater Multiple Projectiles (often referred to as GMP) is a support gem that causes any linked projectile skills to fire four more projectiles than they otherwise would. Projectiles from Supported Skills Return to you from final. Using Nimis free up.